Eliott BlachaDeveloper and designer

Eliott Blacha

I’m a freelance developer and designer based near Paris. I build websites and apps with React, Next.js and TypeScript, through my studio UNSAVE, and I came to them from game development.

Working as
Freelance developer and designer
Based in
Paris, France
Languages
French (native), English (C1), Spanish (B1)
Résumé
Download CV (PDF, in French)

Background

I studied game design at ICAN in Paris from 2022 to 2025. A game school is a good place to learn to build things that have to hold up: real-time systems, tight deadlines, teams with mixed skills, and players who notice everything.

Games also taught me how much the feel of an interaction matters: timing, feedback, the weight of a transition. I bring the same attention to interfaces, so that a site feels considered rather than assembled.

Today I work across both. On the web I build sites and applications for clients, mostly through UNSAVE Studio; in real time I still make games, tools and 3D work. Outside work: space, video games, and most things technical.

Experience

Now
Freelance developer and designer
Websites, interfaces and interactive work, from design to production.
Since 2025
Developer, UNSAVE Studio
Websites and apps for the studio’s clients, built with React and Next.js: Villa Kambolé, Previx, Ecosite and others. Visit the studio
Summer 2024
Game developer intern, Pocmaker
Built the playable demo of a third-person action game in Unreal Engine 5: gameplay in Blueprint, level design and the trailer’s cinematics. See Novuum
Since 2022
Manager, McDonald’s, Gif-sur-Yvette
Day-to-day operations alongside my studies: coordinating a team of 40, scheduling and stock management.

Education

2022–2025
Bachelor in Game Design, ICAN, Paris
Game design, programming in C# and Blueprint, Unity and Unreal Engine, 3D with Blender and Substance.
2019–2022
Baccalauréat, Lycée Jules Verne, Limours
Physics, computer science and life sciences, with honours.

Tools

Web
TypeScript, JavaScript, React, Next.js, HTML and CSS
Games
Unity and C#, Unreal Engine and Blueprint, C++, shaders, FMOD
3D and image
Blender, Substance, Photoshop, Illustrator, InDesign